Class Media.PlayerMessage

    • Field Summary

       
      Serializable ID
      Modifier and Type Field
      protected static long serialVersionUID
      For Object Serialization.
       
      Type Properties
      Modifier and Type Field
      String level
      Keep in sync with MediaLogMessageLevel We are currently keeping the message level 'error' separate from the PlayerError type because right now they represent different things, this one being a DVLOG(ERROR) style log message that gets printed based on what log level is selected in the UI, and the other is a representation of a media::PipelineStatus object.
      String message
      [No Description Provided by Google]
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      boolean[] optionals()
      Implementing this method allows sub-classes to specify which JSON Properties may be absent or null.
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
    • Field Detail

      • level

        🡅  🡇     🗕  🗗  🗖
        public final java.lang.String level
        Keep in sync with MediaLogMessageLevel We are currently keeping the message level 'error' separate from the PlayerError type because right now they represent different things, this one being a DVLOG(ERROR) style log message that gets printed based on what log level is selected in the UI, and the other is a representation of a media::PipelineStatus object. Soon however we're going to be moving away from using PipelineStatus for errors and introducing a new error type which should hopefully let us integrate the error log level into the PlayerError type.
    • Constructor Detail

      • PlayerMessage

        🡅  🡇     🗕  🗗  🗖
        public PlayerMessage​(java.lang.String level,
                             java.lang.String message)
        Constructor
        Parameters:
        level - Keep in sync with MediaLogMessageLevel We are currently keeping the message level 'error' separate from the PlayerError type because right now they represent different things, this one being a DVLOG(ERROR) style log message that gets printed based on what log level is selected in the UI, and the other is a representation of a media::PipelineStatus object. Soon however we're going to be moving away from using PipelineStatus for errors and introducing a new error type which should hopefully let us integrate the error log level into the PlayerError type.
        Acceptable Values: ["error", "warning", "info", "debug"]
        message - -
    • Method Detail

      • optionals

        🡅     🗕  🗗  🗖
        public boolean[] optionals()
        Description copied from class: BaseType
        Implementing this method allows sub-classes to specify which JSON Properties may be absent or null. When binding a JsonObject to a Java-Object, if some of the expected fields for the Java-Object map to Properties which might be left-out or omitted, then that may be indicated by setting that fields array position TRUE.

        NOTE: This array should have a length equal to the number of fields contained by the Java Object. The first boolean in the array should specify whether the first Object Field may by absent. The second boolean should specify whether the second Object Field is optional in the JSON - and so on and so forth...
        Specified by:
        optionals in class BaseType
        Returns:
        A boolean[] array whose length is precisely equal to the number of fields in the Java Object.